Adobe Fuse Cc

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Design 3D characters for Photoshop down to the last detail by putting together the desired body parts, customizing physical traits and choosing clothes

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  • This is an INTRODUCTION on how you can create you 3D character in Adobe Fuse and animate 3D characters in Adobe Photoshop CC. A more detailed workflow will be uploaded next week. Adobe Fuse CC is Adobe's NEW 3D Character creation tool. It's VERY easy to u….

The human body and facial expressions, in particular, pose a significant challenge to graphic designers. Creating a realistic human character for a game or an animation requires not only design experience but also a reliable software solution to work with. Aiming to provide a middle-ranged alternative between complex designing apps and simple animation tools, Adobe Fuse comes with a collection of predefined human body parts, clothes, and other items you can combine to obtain lifelike characters.

Create a character by customizing the available presets

There are four steps you have to take in order to build your model, namely assembling body parts, customizing the design, adding clothing, and changing textures.

You start by choosing a female or a male head, and as you make your selection, Adobe Fuse automatically proceeds to the torso, the legs, and the arms. Once you have your basic model, you can start customizing the size and shape of different areas of the body yourself or randomize all the available parameters. As such, you can obtain characters that look different, even if the application only comes with a limited number of faces and other body parts.

Dress up your model and enrich the default library with custom items

Once the body is ready, you can proceed to clothes. Adobe Fuse delivers a variate collection of tops, pants, shoes, hats, eyewear, gloves, and masks, so you have enough to go through and choose from. The library also includes several hair styles, both for women and men. All the clothing pieces are immediately visible in the preview area with the default color and texture. To modify any item, you must proceed to the next step, in the 'Texture' tab.

Adobe Fuse enables you to save any item in the model as a preset and use it later, be it a body type or a clothing object. Nevertheless, it does not allow you to create custom items unless you download and install the Content Creator Package (check the File menu), which lets you enrich the default library of Fuse with your own designs of a body, clothing pieces, and hair styles. Alternatively, you can import clothing, items, and characters.

Intuitive 3D modeling of characters, with options to export the result or build animations

Creating a character with Adobe Fuse is easy, and the results are rather impressive. Fuse can export either the textures in different configurations, or save the model as an OBJ file, which can be imported to other designing applications, for further editing.

Adobe Fuse Cc Beta Free Download

Normally, thinking about movement and animation is the next step once your character is ready. Adobe Fuse has got that covered, as it can upload your character to the Mixamo (part of the Adobe family) online auto-rigger. This online animator renders the model, builds a skeleton and generates a preview of the movements, enabling you to apply control rig scripts and animate your character. Furthermore, it can generate animation-ready shapes that you can use with any other 3D animation app or game engine.

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Adobe Fuse was reviewed by Mihaela Teodorovici

Adobe Fuse Cc Packs

5.0/5
LIMITATIONS IN THE UNREGISTERED VERSION
  • Free during beta stage only
SYSTEM REQUIREMENTS
  • 4 GB of RAM (8 GB recommended)
  • 5.5 GB of available hard-disk space for installation
  • OpenGL 2.2+ capable system
  • 1024 x 768 display (minimum resolution) with 16-bit color and 512 MB of VRAM (1 GB recommended)
  • Internet connection and registration are necessary for required software activation, validation of subscriptions, and access to online services
  • Adobe account
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Adobe Fuse CC 2017.1.0 Beta

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runs on:
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Adobe Fuse CC
Original author(s)Mixamo
Developer(s)Adobe Systems
Initial release27 March 2014; 7 years ago
Stable release
Operating systemMac OSX 10.8 or Win 7 and later
Available inEnglish
Websitewww.adobe.com/products/fuse.html
As ofNovember 2017

Adobe Fuse CC (formerly Fuse Character Creator) is a discontinued 3D computer graphics software developed by Mixamo that enables users to create 3D characters. Its main novelty is the ability to import and integrate user-generated content into the character creator.[1][2] Fuse was part of Mixamo's product suite and it is aimed at video game developers, video game modders, and 3D enthusiasts.[3]

History[edit]

The technology underneath Fuse was initially developed as a character creator at Stanford University[4] from the work of Siddhartha Chaudhuri[5] in Prof. Vladlen Koltun's group. Chaudhuri's work resulted in a SIGGRAPH publication in 2011.[6] Mixamo also partnered with Allegorithmic in the creation of Fuse.[4] All texturing within Fuse is driven by Allegorithmic's Substance Designer.[7] A beta version of Fuse was originally launched on Steam in November 2013.[1] Fuse 1.0 was officially launched in March 2014.[8] Adobe has stopped development and discontinued support for Fuse on September 13, 2020.[9][10]

Software[edit]

Models created with Fuse.

Fuse is a client based product that lets users choose and modify character components such as body parts in real-time.[11] Users can also customize their characters with clothing and texture options provided by Allegorithmic.[11] Fuse's main novelty is the ability for users to import and automatically integrate their own content into the character creation system, leveraging all the features of pre-loaded content.[1][2] Fuse characters are rigged through Mixamo online service. Characters have a bone driven rig and a blend shape based facial rig for facial animation.[7]

Use and availability[edit]

Fuse is used mostly by game developers and game modders. Fuse is available on Mixamo, on the Unity Asset Store and on Steam marketplace where it has a user base of 40,000 users as of September 2014. Fuse characters can be imported through a specific series of steps into games created with the Source SDK by Valve.

License[edit]

Adobe Fuse Cc Beta

All content available within Fuse is royalty free and regulated by the Fuse End User Licensing Agreement.[12]

Adobe Fuse Cc

References[edit]

  1. ^ abc'Mixamo Opens Character Customization to User-Imported Content'. Digital Media World. November 30, 2011. Archived from the original on March 20, 2015. Retrieved November 23, 2014.
  2. ^ abMike Rose (May 21, 2014). 'Fuse character modelling tech receives more advanced customization'. Gamasutra. Retrieved November 23, 2014.
  3. ^'Mixamo Opens Technology to User-Imported Content'. CGSociety. May 21, 2014. Archived from the original on May 24, 2014. Retrieved November 23, 2014.
  4. ^ abDean Takahashi (November 7, 2013). 'Mixamo debuts Fuse character creation tool on Steam using Valve's Team Fortress 2 characters'. Venture Beat. Retrieved November 23, 2014.
  5. ^'3D modeling withmw-data:TemplateStyles:r999302996'>'Probabilistic Reasoning for Assembly-Based 3D Modeling'. Cornell University. Retrieved November 23, 2014.
  6. ^ abCraig Chapple. 'Accessible Animation'. Develop Online. Retrieved November 23, 2014.
  7. ^Dean Meyers (March 27, 2014). 'Mixamo's Fuse 1.0 Launched on Valve's Steam Platform'. VizWorld. Retrieved November 23, 2014.
  8. ^'An Update on Adobe Fuse as Adobe Moves to the Future of 3D & AR Development'. Adobe. Retrieved 2020-10-20.
  9. ^'Fuse CC (Beta) Common questions'. Adobe. Retrieved 2020-10-20.
  10. ^ abKathleen Maher (March 12, 2014). 'Mixamo builds out end to end products, adds upgrades in time for GDC'. Graphic Speak. Retrieved November 23, 2014.
  11. ^'Fuse EULA'. Mixamo. March 18, 2014. Archived from the original on September 5, 2014. Retrieved November 23, 2014.

External links[edit]

Adobe Fuse Cc

  • Official website
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